Is a BAFTA award-winning video game designer, digital interactive artist, and programmer currently focused on the metaverse. Ryan believes that technology should reveal rather than replace our humanity. He also serves as founder and Creative Director of Numinous Games, a studio he co-founded in 2012 with a focus on narrative, VR, serious, and accessible games.
Numinous Games first title, That Dragon, Cancer, was created as a poetic memorial to Ryan and his wife Amy’s third son Joel, and Joel’s fight against terminal brain cancer. That Dragon, Cancer has received broad critical praise, winning a BAFTA award in 2017 for innovation. Ryan has been featured in many publications including WIRED, New York Times, and The New Yorker He has spoken at TEDMED, PopTech, Tribeca Film Festival, and the Seoul Digital Forum in South Korea as well as featured on Radiolab and the CBS Sunday Morning television program. Humanity To Maximize Machines and Hacking Happiness: Why Your Personal Data Counts and How Tracking it Can Change the World.